In our DTE class, we were tasked to make something out of the things we've learned throughout the year. We were to use our knowledge in robotics and coding to make our project. We could do it on our own or with other people, so Kade, Noel and I worked on a pick-a-path story using Python code. I wrote the story, while Noel did the coding and Kade beta-tested the game.
For our pick-a-path, we used Coggle as our planning board. I used the branching arrows to write how the stories would progress. For my brilliant idea, we decided to give the operator four choices to pick which story that they would want:
- A horror themed story
- A story about the Medieval times
- A story during the future
- A story set in the present
(The horror story was written first, the story for the Present branch was the last to be finished.)
While Noel was starting on the coding and playing around with Python, I wrote the entire storyline for all four paths. Noel had a hard time writing the code because he was still particularly new to Python at the time while I had trouble coming up with ideas for the stories and how they were gonna go. Kade didn't join the project until much later because he hadn't shown up for a few weeks.
Out of all the storylines, the horror story had the least deaths of an absolute 0 and the hardest to write was the "Present" story. The most deaths in any of the stories were 2.
While Noel was getting Kade to test the current state of the pick-a-path, he answered with redundant and asinine answers that broke the code just for laughs, causing Noel a great deal of frustration.
Eventually, we finished the project a week before the day we presented our project. We got our chance to muck around and do whatever during that time period, where Kade and Noel presented our work and I was in another class.
For my reflection, I feel like I should have done somethings different in my thoughts, words and actions. I feel like I could've created more compelling stories, and I hope that we believe that we could've done much better.